Star Wars - Republic at War (2011/ENG/Mods)Год выпуска: 2011
Автор/Разработчик: z3r0x
Тип раздачи: Mods
Версия программы: 1.1
Требуемая версия игры: любая
Язык интерфейса: английский
Требуемый язык игры: английский
Описание: "Republic at War" - это колоссальное дополнение для игры "Empire at War - Forces of Corruption". Мод заменит Империю на Галактическую Республику и Альянс повстанцев на КНС. Мод будет во многом нацелен на Орден джедаев с акцентом на Совет джедаев. Там будет полная одиночная кампания, а также несколько режимов завоевания что позволит игроку воспроизвести различные кампании клонов, таких, как "Осада Внешнего Кольца". Игроки могут выбрать, за кого воевать, за КНС или Республику, и вести войну за контроль над галактикой. Реализм является ключевым фактором и игроки будут иметь беспрецедентный контроль над тем, как и где они борются. Управлейте отрядом клонов или всем батальоном, или используйте одного из множества клонов, такого, как 501-й. У игроков будет возможность контролировать таких героев, как Генерал Гривус, Джанго Фетт, Мейс Винду, Йода, и многие другие.
Изменения в игре:
Abregado Rae
AetenII
Alderaan
AlzocIII
Anaxes
Atzerri
Bakura
Bespin
Bestine
Bonadan
Bothawui
Boz Pity
Carida
Cato Neimoidia
Corellia
Corulag
Coruscant
Dantooine
Dathomir
Duro
Endor
Eriadu
Felucia
Foerost
Fondor
Fresia
Geonosis
Hoth
Honoghr
Hypori
Ilum
Ithor
Jabiim
Kamino
Kashyyyk
Korriban
Kuat
Mandalore
Mechis III
Minntooine
MonCalimari
Mustafar
Muunilinst
Mygeeto
Naboo
NalHutta
Ord Mantell
Polis Massa
Rattatak
Raxus Prime
Rendili
Rhen Var
Roche Asteroids
Rodia
Rothana
Ryloth
Saleucami
Sluis Van
Sullust
Taris
Tatooine
The Maw
The Wheel
Thyferra
Trandosha
Vergesso Asteroids
Utapau
Yavin
Republic Heroes:
Mace Windu
Yoda
Chancellor Palpatine
Obi-wan Kenobi
Anakin Skywalker
Plo-Koon
Commander Cody
Delta Squad
Buildable Heroes:
Aayla Secura
Barriss Offee
Luminara Unduli
Shaak-Ti
Kit Fisto (Skirmish Only)
Saesee Tiin (Skirmish Only)
Rex (Commander Unit Variant)
Gree (Commander Unit Variant)
Bacara (Commander Unit Variant)
Bly (Commander Unit Variant)
Deviss (Commander Unit Variant)
Nym (Skirmish Only)
Jenkins (Skirmish Only)
Vana Sage (Skirmish Only)
Shadow Squadron (Skirmish Only)
Red Squadron (Skirmish Only)
Razor Squadron (Skirmish Only)
Land:
Phase 1 Clone Troopers
Phase 2 Clone Troopers (501st, 327th, 212th, 41st, 7th Sky)
Phase 1 Clone Commander
Phase 2 Clone Commander
Clone Snipers (Skirmish Only)
Clone Commandos (Skirmish Only)
Clone Engineers (Skirmish Only)
Clone Ordnance Troopers (Skirmish Only)
Combat Medics (Skirmish Only)
Wookie Warriors
Mercenary Infantry (Skirmish Only)
Mandalorian Mercenaries (Skirmish Only)
IG-86 Sentinel Droids (Skirmish Only)
ARC Troopers
Medical Droid
BARC Speeder
AT-RT
AT-PT
IFT-X Sabertank
AT-AP
AT-TE
A6 Juggernaut (Turbotank)
AV-7 Anti Vehicle Cannon
ARC Gunship (Skirmish Only)
LAAT/i
Non-Buildable Units:
Shock Troopers
Senate Commandos
Space:
V-19 Torrent
V-Wing
ARC-170
NTB-630
N-1 Fighter (Naboo Only)
G-400 (Skirmish Only)
CR-90
Mere Cruiser (Skirmish Only)
Republic Assault Cruiser
Light Frigate
Carrack
Acclamator I Assault Ship
Centax
Dreadnaught
Victory Class Star Destroyer
Venator Class Star Destroyer
Imperator Class Star Destroyer
Mandator
Transports:
Nu-Shuttle
Botajef
CR-20
Theta Shuttle
ETA-2
Delta Class
LAAT/c
CIS
Heroes:
General Grievous
Durge
Cad Bane
Nute Gunray
Asajj Ventress
Aurra Sing
Count Dooku
Jango Fett
Bossk
Buildable Heroes:
Darkside Adepts
Land:
B1 Battledroids
B2 Battledroids
OOM Commnd Droid
BX Commando Drioids
IG-86 Sentinel Droids (Skirmish Only)
IG-100 Magnaguards
Repair Droid
Droid Engineer
Droideka
STAP
Crab Droid
AAT
Enforcer Tank
Hailfire
Homing Spider
MTT
HAG
HMP
Space:
Vulture Droid
Tri-Droid
Nantex (Geonosis only)
Droid Bomber
Mandalorian Gauntlet (Skirmish Only)
Porax-38 (Skirmish Only)
Patrol Frigate
Hammer Class Pickett
Munificent
Recusant
Techno Union Frigate
Providence
Bulwark Mk1
Lucrehulk Battleship
Malevolence
Sabaoth Destroyer
Sabaoth Starfighter
Hex Bomber
Hex Deployer
Transports:
Sheathipede
C9979
Hardcell
Ginivex
Merchant Dock Units:
Marauder Corvette
Gozanti
IPV
Syck Fighter
Kimogila
Z-95
Expansion Units:
Ashoka Tano
Chameleon Droid
Sniper Droid
Plex Droid
Plex Trooper
Blaze Trooper
Grapple Droids
UT-AT
AT-OT
ISP
Scarab
Tri-Droid
CK-6
VAAT/i
Legacy Class
Pinnance
Republic at War Gameplay Features:
Brand New Factions: Two brand new factions that replace the existing factions in the game. Now you may fight as the Confederacy or the Republic.
Brand NEW AI: We have re-wrote and added in a brand new AI. Our AI is aggressive and relentless. From targeting the planets you need to produce units to striking you on the hidden planet you were using to amass your mega fleet. RaW's AI does it all. Never again will you sit idly by waiting for hours for the AI to do anything.
Scalable Clone units: Players will be able to build small squads, or large battle formations such as Legions.
Individual and unique unit markings
Varied models to increase realism: Players will notice clones and other units are varied, meaning some will have carbines and some will have rifles. Some will have bandoliers, dirty armor and some will have clean armor. This will add a exciting sense of realism to the battlefield.
Unique models for all 66 planets in the mod
All new soundtrack and new custom sound effects
New faction structures that add some new economic and production options to the game.
Mercenaries: Players will now have the new ability to purchase Mercenaries and pirates in addition to the original bounty hunters and smugglers.
Shipyards: Shipyards replace the vanilla space stations. These massive structures add a new dimension to space battles.
Ambient Features: Players will notice the maps and levels are no longer devoid of life. They now teem with life. Droid, Speeders, Air-Speeders, Cargo Freighters, Animals, Fauna, hover trains, etc. The team has added in over 150 of these items that will move about their daily lives as you wage battle on land or on space.
Ambient Sound Effects: Over 50 new ambient SFX have been added to the game to immerse the player like never before.
New indigenous units: We have added in 8 new indigenous units to go along with the new planets we have added. From Ithorians to Rodians they are all there.
New Flora and Fauna: We have included several new animals from Bull Rancors, Krayt Dragons to new tree types. All of this is done to increase the realism of the mod
New Skirmish Maps: Several new and exciting maps have been added to the Skirmish library. From unique locations like Christophsis, to maps designed for infantry only. There is something for everyone.
Immersive Maps: Each level has been constructed to add a sense of realism like never before. From unique lighting effects, ambient SFX, independent citizens, and 265 new props.
New Unit Abilities: Many units have new and exciting combat abilities.
New Planet Abilities: All the new planets have new and exciting abilities that either help or hurt your ability to wage war across the galaxy.
New Campaigns: Fight the Clone Wars at your own pace or follow one of the many custom time-line campaigns. In these all you can do is wage battles, but the time-line effects the galaxy in ways you cannot change. Win the war as the CIS or let Anakin become Darth Vader and hunt down the Jedi. Either way you decide the fate of the galaxy!
Cutting Edge Graphics: All of the units have been created with quality in mind. All of the new models have been made even more realistic than ever before with higher polygons and higher resolution skins.
New and stunning Visual Effect: Every laser, explosion, and damage particle has been re-done for added realism and immersion into the Clone Wars era.
Death Clones or Death Animations for every vehicle.
Weapon Specific Deaths. (Lightsabers cause dismemberment, bombs cause bodies to fly, fire burns, force push and shove throw infantry VERY far, etc)
Civilian Casualties: These so called "citizens" that wander around can indeed get in the way of your battle plans. Sometimes in war accidents happen. Its called "collateral damage" well in RaW there is a price, literally. If you kill innocent civilians either on purpose or accident you will have to pay reparations for each person killed.
Battle Pads: In space and land skirmish you can build unique structures that can offer distinct advantages. Each side has several to choose from and each one offers advantages and disadvantages so they must be chosen wisely.
Sub-Factions: Now with the use of the "Battle Pad" feature each side has several sub factions they can choose. From the Bounty Hunters Guild, to the Lok Revenants.
Способ установки: 1.1 Запустить Republic_at_War_Setup_2.exe и следовать инструкциям по установке.
1.2 Скопировать папку Mods в корневую папку игры
Способы запуска: 1. Запустить с ярлыка (Republic at war.exe) на рабочем столе, если вы выбрали при установке Republic_at_War_Setup_2.exe "создать ярлык на рабочем столе"
2. Использовать SMG Launcher.
3. Создать ярлык swfoc.exe, в свойствах ярлыка, в строке "объект" ввести (пример) "C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption\swfoc.exe" MODPATH=Mods\Republic at War
Список файлов (1)
• Republic_At_War_Install.RAR
→ 1,33 Gb / (1431511155)
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